aoe2 mongols strategy

When the mangudai is uppgraded to elite status they have 0 missile delay. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. Privacy Policy. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. They also do not get Supplies, making their Militia line more food-intensive. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. The straight archer build will allow you to harass an opponents wood and wall lines and allow you to begin massing archers to make a critical ball of crossbowmen. The Table shows that Hussar effectiveness goes down when upgrades are missing. 18. r/aoe2. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. This article is about the civilization in. They are easier to mass, and usually strong HCA civs have also access to their own Hussar, so it would become a mirror strategy, in which you should be careful protecting your siege and preventing your HCA from getting hit by an Onager. Well delve into different army compositions for each of the civs that could give you a chance of victory. Otherwise, their navy is fair. Their main advantage is that they are also good raiders and a 3-4 group of them can harass Mongol economy. They're just flat out amazing. They can be played in any order. Age of Empires 2 is a real-time based strategy game. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster. The Mongols don't have to worry about either. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. Will Ghengis Khan ever find the last dragon ball? This page is a stub. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. One of the main weakness of the Mongols is their mediocre defense. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. Regular Cav Archers are way too expensive. In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. But the Gold medal here goes to Genoese Crossbowmen, who have a huge bonus attack against both Mongol units, while tanking hits a bit better than Arbalesters, Longbowmen or Chukonus. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. The companion to Mangudai will always be Hussars. For more information, please see our Destroyed house foundations no longer provide population space with the Nomads technology. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. It's the fastest gathering in the game. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. Manage all your favorite fandoms in one place! They also have a better meatshield than Mayans in Light Cavalry. While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. and our They focus on cavalry archers. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Dont be too harsh on me if I made a mistake. So well leave Elephants apart. History fan - I want a Campaign for each civ. The attack bonus against rams is removed. Returning to another chess analogy: everyone knows the Queen is the best piece on the board. Will we finally learn how to defeat the Mongols in the Imperial Age? Age of Empires II Microsoft Corporation. If the Mongol player loses attention for a second, he could lose all his army. Mangudai attack bonus against siege weapons reduced to +1. Stupid China. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). Trebuchets can be used in the same way, although less effective against units. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Overall, the Mongols are a solid civilization that is great in the early and late game, but struggles during the mid-game. They pretty much have no real weakness. The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. Press question mark to learn the rest of the keyboard shortcuts. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. As a cavalry archer civilization, the Mongols have excellent mounted archers, arguably the best of all civilizations. Privacy Policy. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. The Mongol units can be very cost effective or battles can end in disaster. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). These civilizations include Turks, Spanish, Portuguese and Khmer for example. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! Dont misunderstand me, letting Mongols get to FU Mangudai and Hussars is very close to a GG, but there may be something that could be done to leave this push ineffective. Light Cavalry have 30% more HP They have many bonuses that allow them to move fast and hit very hard when used effectively. Hi there. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. 120. In Imperial Age, theyll try to upgrade your units until the late game army. The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. Well, I know its been a long post. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Thanks for commenting, being a Mongol fan! Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Boyars have an amazing performance against Hussars, just taking 1 damage from them! This is the first example of how well Mangudai and Hussars complement each other. Like literally every game and it's the only non-siege unit they make. In 1398 he sacked Delhi, murdering 100,000 inhabitants. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. Bottom. Nananananana! Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. A harsh life of hunting and pastoralism breeds a hardier people. Magyar Huszars can replace standard Hussars, and become trash units after researching Corvinian army. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). The loss of Elite Cannon Galleons also hurts their navy a bit. I'll take it as a compliment. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. Yep, that's also my opinion. Both openings can cripple our economy if not walled correctly. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. The map is Ravines where hunting is aplenty for the ravenous. You need lots of them. Pointy boys (Halberdiers, Pikemen and Kamayuks) could deal well with Hussars trying to snipe siege under Castles, but theyll quickly die to Mangudai. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. Units in bold are good options or better than average units for the fight. They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. This page was last edited on 9 July 2014, at 16:48. Mangudai + Siege Rams + Siege Onagers. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. This build is of an advanced difficulty and utilises early Feudal. They do everything. This page was last edited on 11 August 2014, at 02:21. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. This is one of many arena strategy. But if you feel inspired, you may turn the tide and scrap a difficult win. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. Can Ogedei capture the World Heavyweight Championship from Jochi and Chagatai in a triple threat felt tent match? . Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. Skirms, as arbs, can also be used under your Castle to kill Mongol units trying to snipe your BBCs or Trebs. Instead, the Mongol Wonder is loosely based on an artistic depiction of Genghis Khan's ascension to the throne in his tent by an Ilkhanate historian, The Mongols are a very effective civilization for competitive players at high level, mostly due to their hunting bonus (which was considered too effective on maps with a great amount of. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. These include Turks, Italians, Malians and Saracens. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. This last advantage also applies for their faster-attacking Cavalry Archers. One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. Heres a Table with the particular units I have considered. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted. Without further do here is the build order: First 3 villagers build houses and then harvest sheep. Elite Cannon Galleon removed from the technology tree. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. The Mongols have access to the following units, buildings, and technologies. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Age of Empires Series Wiki is a FANDOM Games Community. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. Both openings can cripple our economy if not walled correctly. In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. Ill show it in numbers, considering the most important upgrades and particular bonuses. Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. What an absolutely epic effort. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. You should still beware of enemy onagers. It is also important to notice that you can in many cases risk losing lots of Hussars to snipe Mongol siege, and Blast Furnace becomes very important in these cases. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. That means that many units could in theory kill 1v1 an unmicroed Mangudai easily. Clicking on the icon links to the corresponding page. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Cav Archers bonus - There's no real way to use this effectively. Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. Rams and Scorpions will be shredded by Mongols. Mongols are at their strongest moment in the Castle Age. Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. Their economy is not great after the Feudal Age. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. Learn the build for a 15 minute fast castle into a 3 town-center boom. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Create an account to follow your favorite communities and start taking part in conversations. Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. They also have access to all cavalry units and technologies except for the Paladin. Watch out for enemy Onagers, who can shred a whole Skirm army. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. Lets take a look on them. 15 Skirms cant fight 15 Mangudai. The bonus can also help with a Scout Cavalry rush, since it help detect defending troops faster, but it is almost useless in the later game. Cookie Notice